Yusuf Aryanto, Muhamad and , Bana Handaga, M.T., Ph.D (2021) Pengembangan Media Pembelajaran Pemrograman Dasar Berbasis Aplikasi Android Di SMK Negeri 1 Nogosari. Skripsi thesis, Universitas Muhammadiyah Surakarta.
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Abstract
The use of learning media in the learning process can generate motivation and stimulation of learning activities. This study aims to develop learning media in the basic subjects of class X semester 1 and test the feasibility of this learning media. The making of learning media uses the Adobe Animate CC 2019 application. The method used in this study is ADDIE (Analyze, Design, Development, Implementatioon, Evaluation). This learning media was tested individually to get responses from users. First, it was tested on 2 media experts to see the feasibility of obtaining an interpretation presentation for 24 items above 63% which was declared feasible and a V coefficient of 0.87 which was declared valid. The second was tested on 2 material experts to see the feasibility of obtaining an interpretation presentation for 22 items above 63% which was declared feasible and a V coefficient of 0.79 which was declared valid. The third was tested on 5 students to see the feasibility of obtaining an interpretation presentation for 8 items above 80% which was declared feasible and a V coefficient of 0.87 which was declared valid. The conclusion from this research is that the learning media developed by researchers is feasible to use.
Item Type: | Karya ilmiah (Skripsi) |
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Uncontrolled Keywords: | Learning Media, Basic Programming, Android |
Subjects: | L Education > L Education (General) |
Divisions: | Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Teknik Informatika |
Depositing User: | MUHAMAD YUSUF ARYANTO |
Date Deposited: | 09 Jun 2021 04:50 |
Last Modified: | 09 Jun 2021 05:15 |
URI: | http://eprints.ums.ac.id/id/eprint/91469 |
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