Desain Media Pembelajaran Interaktif Berbasis Animasi Tata Cara Salat untuk Meningkatkan Hasil Belajar Siswa Kelas III di SD Negeri Ngandul 2 Sumberlawang

Halimah, Ummi and -, Hernawan Sulistyanto, S.T., M.T. (2019) Desain Media Pembelajaran Interaktif Berbasis Animasi Tata Cara Salat untuk Meningkatkan Hasil Belajar Siswa Kelas III di SD Negeri Ngandul 2 Sumberlawang. Skripsi thesis, Universitas Muhammadiyah Surakarta.

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Abstract

The learning system for the sholat procedure currently uses learning methods that are centered only to the teacher, conventional ways and lack of using media, thus making children less enthusiastic in learning and less attention to the teacher when delivering material. This study aims to develop interactive learning media, to test the feasibility of interactive learning media and find out the improvement of student learning outcomes by using interactive learning media. The difference between previous research and current research is by developing several menus that can support student learning to be clearer and understandable for the meaning of the prayer readings, because of the existing research, mostly on the material only contains reading and pictures, so researchers adding 2 videos and quiz menu with the aim that students use this interactive learning media not only to read and view pictures or videos but also work on problems to find out the students' abilities after learning with learning media. This study uses the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation) with the Research and Development (R&D) method. The subjects of this study were 20 students from 3rd grade at SD Negeri Ngandul 2 Sumberlawang, material expert and media expert. The software that used to develop is construct 2. Data collection techniques using assessment questionnaires. Data analysis techniques using descriptive analysis techniques in the form of qualitative and quantitative data with SPSS software. The results of the study showed that the development of interactive learning media based on the animation of the proper way of prayer was shown by the average value obtained from students is 72.13%. This is supported also by the average value of the percentage by the validation of media experts is 72.50%, and the validation of material experts is 87.5%. The Improvement of student learning outcomes can be seen from the average results, for control class is 71.11% average and experimental class is 89% averag

Item Type: Karya ilmiah (Skripsi)
Uncontrolled Keywords: animation, learning media, learning outcomes, sholat procedures
Subjects: L Education > L Education (General)
Divisions: Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Teknik Informatika
Depositing User: UMMI HALIMAH
Date Deposited: 11 Nov 2019 04:45
Last Modified: 11 Nov 2019 04:45
URI: http://eprints.ums.ac.id/id/eprint/78407

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