Penggunaan Video Animasi Powtoon Dan Quizizz Pada Proses Pembelajaran Pendidikan Pancasila Dan Kewarganegaraan Untuk Mewujudkan Student Well-Being

ROSIDAH, ILFA and , Dr. AHMAD MUHIBBIN, M.Si (2021) Penggunaan Video Animasi Powtoon Dan Quizizz Pada Proses Pembelajaran Pendidikan Pancasila Dan Kewarganegaraan Untuk Mewujudkan Student Well-Being. Skripsi thesis, Universitas Muhammadiyah Surakarta.

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Abstract

This study aims to describe the implementation, effectiveness, constraints, and solutions of using Powtoon animated videos and Quizizz in the learning process of Pancasila and citizenship education to realize student well-being. This research uses Mixed Methods with sequential explanatory design. Data collection techniques were carried out by means of interviews, documentation, observation, and questionnaires. The validity of the data using triagulation techniques and sources. Data analysis using flow mode. Test the validity of the research instrument in the form of a questionnaire using the Product Moment correlation formula. The reliability test of the questionnaire instrument used the Cronbach Alpha formula. Test requirements in the form of normality using Lilliefors and homogeneity with Bartlett. Quantitative data analysis used Paired Sample T-test. The results of the research implementation of using Powtoon animated videos and Quizizz in the learning process of Pancasila and civic education to realize student well-being are to provide material through WhatsApp groups in the form of animated videos, directing students to understand the material, discuss the material, then play games. education in the form of quizzes through the Quizizz website. The use of Powtoon animated videos and Quizizz is effective in realizing student well-being. It is proven that there is a difference in the average pretest score of 81.16 to 89.22 in the posttest. Constraints faced are time constraints, network constraints and students' limitations in understanding the material. Meanwhile, the solution that can be done is to take advantage of the available time, provide a time limit for the work, and conduct discussions regarding the material that has been distributed. The hypothesis proposed in the form of Ho is rejected and Ha is accepted, meaning that there is a difference between before treatment (pretest) and after treatment (posttest) through the use of Powtoon animated videos and Quizizz in the learning process of Pancasila and citizenship education to realize student well-being. The conclusion above implies that teachers who want to realize student well-being can use Powtoon animated videos and Quizizz.

Item Type: Karya ilmiah (Skripsi)
Uncontrolled Keywords: Student well-being, Powtoon Animation Video, Quizizz.
Subjects: L Education > L Education (General)
Divisions: Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Kewarganegaraan
Depositing User: ILFA ROSIDAH
Date Deposited: 16 Aug 2021 07:40
Last Modified: 16 Aug 2021 07:40
URI: http://eprints.ums.ac.id/id/eprint/93513

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