Preserving Aksara Jawa Through 3D Game

Asa, Firda Imam and , Dedi Gunawan S.T., M.Sc. (2021) Preserving Aksara Jawa Through 3D Game. Skripsi thesis, Universitas Muhammadiyah Surakarta.

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Abstract

Aksara jawa has been increasingly ignored from generation to the next generation because it is rarely used in everyday life which causes it to be forgotten and neglected, so that the media that are close to the generation are needed to preserve it. The media that is close enough to the current generation one of which is the game. Games are very popular and are not boring, making players able to remember and know every content in the game, it would be nice if the content in the game contains knowledge and culture that need to be preserved. This research aims to develop 3D games to preserve Aksara jawa.. This game is intended for Windows platforms on PC / Laptop. The method used is the Game Development Life Cycle (GDLC) because it has a spesific stage in game development. In testing the game blackbox already has a match between input and output. The game has also been tested on users,where 88% users are starting to recognize and recall Aksara Jawa, so that games can be used as a medium to preserve Aksara Jawa.

Item Type: Karya ilmiah (Skripsi)
Uncontrolled Keywords: Akasara jawa, game 3D, windows, GDLC.
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
T Technology > T Technology (General)
Divisions: Fakultas Ilmu Komunikasi dan Informatika > Teknik Informatika
Depositing User: FIRDA IMAM ASA
Date Deposited: 15 Mar 2021 06:29
Last Modified: 15 Mar 2021 06:29
URI: http://eprints.ums.ac.id/id/eprint/90207

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