NURANI, HATIKA DIAN and -, Hernawan Sulistyanto, S.T., M.T. (2019) Implementasi Multimedia Pembelajaran IPA Berbasis Game Edukasi pada Siswa Kelas V di SD IPK Muhammadiyah Delanggu Menggunakan Construct 2. Skripsi thesis, Universitas Muhammadiyah Surakarta.
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Abstract
The purpose of this study is to produce educational media based on educational games with construct 2. The benefits of this research are a solution in an effective, interesting and more enjoyable learning process and facilitates the learning process. This research is a Research and Development study and uses the development model ADDIE (Analysis-Design-Development-Implementation-Evaluation..The results of this study are as follows: 1) The average percentage of results from material experts is 91.32% which is included in the very feasible category ; 2) The average percentage of results from media experts is 99.21% which is included in the very feasible category; 3) The average results of student assessment is 82.22% which is included in the feasible category. The conclusion in this study is a science education game with human and animal breathing material that is suitable for use in natural science subjects.
Item Type: | Karya ilmiah (Skripsi) |
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Uncontrolled Keywords: | construct 2, educational game |
Subjects: | L Education > L Education (General) |
Divisions: | Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Teknik Informatika |
Depositing User: | HATIKA DIAN NURANI |
Date Deposited: | 04 Oct 2019 01:17 |
Last Modified: | 04 Oct 2019 01:17 |
URI: | http://eprints.ums.ac.id/id/eprint/77867 |
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