Game Edukasi Pengenalan Tumbuhan Hijau Untuk Sekolah Dasar

Sakti, Rachmat Tri and -, Umi Fadlilah, S.T., M.Eng. (2018) Game Edukasi Pengenalan Tumbuhan Hijau Untuk Sekolah Dasar. Skripsi thesis, Universita Muhammadiyah Surakarta.

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Abstract

The world is experiencing rapidly development especially in the field of technology, causing many elementary school children today are less interested in learning because of their teaching who still use printing media, so that sometimes the learning process less interactive and less fun. Therefore, the author provides solutions in the form of educational games Introduction of Green Plants, as one way to make it easier for students to understand interesting and interactive subject matter. The education game is presented in 2D visual form created with game engine Construct 2 and using Game Development Life Cycle (GDLC). On this research produces educative learning media that is Green Edition Education Game. The game has several main menus such as the start menu, material selection menu, quis menu, etc. Based on the results of acceptance testing of prospective users conducted to 4th grade students and teachers from the Islamic Primary School of Muhammadiyah Al-Kautsar Gumpang, can be concluded as many as 94,62% of respondents agree with this educational game is interesting, easy to understand and can be support in teaching and learning process.

Item Type: Karya ilmiah (Skripsi)
Uncontrolled Keywords: Construct 2, Education, Game, Green Plants.
Subjects: T Technology > T Technology (General)
Divisions: Fakultas Ilmu Komunikasi dan Informatika > Teknik Informatika
Depositing User: RACHMAT TRI SAKTI
Date Deposited: 09 Aug 2018 04:34
Last Modified: 09 Aug 2018 04:34
URI: http://eprints.ums.ac.id/id/eprint/65353

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