Susilo, Aditya Krisna and , Nurgiyatna, S.T., M.Sc., Ph.D (2017) Perancangan Aplikasi Mari Mengenal Negara Asean (Mangga) Untuk Siswa Sekolah Dasar. Diploma thesis, Universitas Muhammadiyah Surakarta.
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Abstract
The Association of Southeast Asian Nations (ASEAN) is an economic and geo-political organization Founded by five countries, namely Indonesia, Malaysia, Philippines, Singapore and Thailand based on the Bangkok Declaration on 8 August 1967. knowledge of ASEAN is beginning to be studied in grade 6 Primary school or equal. Currently the process of delivering the lesson material about asean still delivered conventionally and less interactively. Therefore researchers make MANGGA applications (let's know the ASEAN countries). Aim to produce new multimedia-based learning media fun. Methods for making this application include requirements analysis, application design, implementation, testing, and Questionnaire . Furthermore, in the development of this application using construct 2 as a game engine that produces 2D visual display. Based on test results using blacbox method can be known this system is running well.
Item Type: | Karya ilmiah (Diploma) |
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Uncontrolled Keywords: | ASEAN, sekolah dasar, pendidikan, construct 2 |
Subjects: | T Technology > T Technology (General) |
Divisions: | Fakultas Ilmu Komunikasi dan Informatika > Teknik Informatika |
Depositing User: | adita krisna |
Date Deposited: | 12 Aug 2017 04:12 |
Last Modified: | 12 Aug 2017 04:12 |
URI: | http://eprints.ums.ac.id/id/eprint/55218 |
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