Huda, Habib Mintas Miftahul and , Sukirman, S.T., M.T. (2026) Pengembangan dan Evaluasi Usability Game Edukasi CODTYPE sebagai Media Latihan Sintaks HTML. Skripsi thesis, Universitas Muhammadiyah Surakarta.
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Abstract
Typing skills are an essential competency in programming education, particularly in writing HTML syntax. Poor typing skills may lead to coding errors that hinder students’ ability to understand and develop programs effectively. Based on observations and interviews conducted with a web programming teacher at SMK Islamiyah Widodaren, it was found that students still experience difficulties in typing HTML syntax accurately and efficiently. In addition, there is a lack of game-based learning media specifically designed to train HTML syntax typing skills. Therefore, an engaging and interactive learning medium is needed to support students in practicing typing while increasing their motivation to learn. This study aimed to develop a web-based educational game called CODTYPE as a medium for practicing HTML syntax typing skills and to evaluate the usability of the developed game. The research employed the Research and Development (R&D) method using the ADDIE development model, which consists of Analysis, Design, Development, Implementation, and Evaluation stages. The game was developed using Construct 3 and includes several features, such as a progressive level system, gameplay-based HTML syntax typing exercises, tutorials, sound settings, score statistics, and visualization of the typed HTML output. The product was tested on 15 eleventh-grade students of the Software Engineering program at SMK Islamiyah Widodaren who had previously studied web programming. Data were collected using the System Usability Scale (SUS) questionnaire. The results showed that CODTYPE achieved an average SUS score of 68.67, which falls into the Good and Acceptable categories. These findings indicate that the game has a good level of usability and is well accepted by users. Therefore, CODTYPE has the potential to serve as an interactive, engaging, and enjoyable game-based learning medium for supporting HTML syntax typing practice in web programming education.
| Item Type: | Thesis (Skripsi) |
|---|---|
| Uncontrolled Keywords: | educational game, HTML syntax, typing skills, web programming, usability, ADDIE |
| Subjects: | E Education > Education (General) E Education > Special aspects of education > Informatics Education |
| Divisions: | Fakultas Keguruan dan Ilmu Pendidikan > S1 Pendidikan Teknik Informatika |
| Depositing User: | HABIB MINTAS MIFTAHUL HUDA |
| Date Deposited: | 24 Jul 2026 01:11 |
| Last Modified: | 24 Jul 2026 01:11 |
| URI: | http://eprints.ums.ac.id/id/eprint/146321 |
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