Literasi Pada Muatan Pelajaran Pendidikan Pancasila Dan Kewarganegaraan (Ppkn) Bermedia Mobile Augmented Reality Di Sdn 01 Jumapolo Dan SDN 03 Jumapolo

Uswatun Khasanah, Siti and -, Prof. Dr. Bambang Sumardjoko, M.Pd. and , Dr. Fitri Puji Rahmawati.M.Hum., M.Pd (2023) Literasi Pada Muatan Pelajaran Pendidikan Pancasila Dan Kewarganegaraan (Ppkn) Bermedia Mobile Augmented Reality Di Sdn 01 Jumapolo Dan SDN 03 Jumapolo. Thesis thesis, Universitas Muhammadiyah Surakarta.

[img] PDF (Naskah Publikasi)
NASKAH PUBLIKASI.pdf

Download (283kB)
[img] PDF (Halaman Depan)
HALAMAN DEPAN.pdf

Download (1MB)
[img] PDF (Bab I)
BAB I.pdf

Download (318kB)
[img] PDF (Bab II)
BAB II.pdf
Restricted to Repository staff only

Download (526kB)
[img] PDF (Bab III)
BAB III.pdf
Restricted to Repository staff only

Download (348kB)
[img] PDF (Bab IV)
BAB IV.pdf
Restricted to Repository staff only

Download (1MB)
[img] PDF (Bab V)
BAB V.pdf
Restricted to Repository staff only

Download (301kB)
[img] PDF (Daftar Pustaka)
DAFTAR PUSTAKA.pdf

Download (322kB)
[img] PDF (Lampiran)
LAMPIRAN.pdf
Restricted to Repository staff only

Download (3MB)
[img] PDF (Surat Pernyataan Publikasi)
Surat Pernyataan Publikasi.pdf
Restricted to Repository staff only

Download (816kB)

Abstract

diversity and the low meaning of student nationalism. Cultural and civic literacy activities are only focused on reading textbooks and are not integrated with the use of technology.Mobile Augmented Reality help students obtain information more easily, interestingly, and interactively by visualizing and simulating three-dimensional objects in cultural literacy and civics activities. Objective study This is to describe the application of cultural literacy and citizenship using media Mobile Augmented Reality. This study uses a qualitative method with a phenomenological approach.Method collection data through interview, observation and documentation. Interview informants in this study were school principals, class V teachers and fifth grade students. The location of this research was SDN 01 Jumapolo. Analysis data with data reduction, data presentation and drawing conclusions.Results study This show that media Mobile Augmented Reality can optimally develop cultural literacy and citizenship activities at the elementary school level, this can be seen when the teacher does it Cultural literacy and citizenship activities carried out in the classroom by operating the edu Assemblrr which is an augmented reality for observing objects in 3 dimensions. Activities on the cultural aspect of the teacher introduce students to traditional musical instruments, Indonesian traditional houses, historical heritage and get to know local stories. Then in the aspect of citizenship the teacher asks students to observe the Pancasila symbol and the values contained therein which contain the values of divinity, humanity, unity, democracy and justice. Keywords : cultural literacy and citizenship, mobile augmented reality, elementary school students.

Item Type: Thesis (Thesis)
Uncontrolled Keywords: cultural literacy and citizenship, mobile augmented reality, elementary school students.
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education > LB1501 Elementary Education
Divisions: Fakultas Pasca Sarjana > Magister Pendidikan Dasar
Depositing User: SITI USWATUN KHASANAH
Date Deposited: 11 Aug 2023 07:56
Last Modified: 11 Aug 2023 07:56
URI: http://eprints.ums.ac.id/id/eprint/115324

Actions (login required)

View Item View Item