Pengembangan Game Edukasi Berbasis Construct 2 Untuk Logika Matematika Di Tk Pertiwi 02 Ngringo

Pamungkas, Irfandi Tri and -, Ahmad Chamsudin, S.T., M.Eng (2021) Pengembangan Game Edukasi Berbasis Construct 2 Untuk Logika Matematika Di Tk Pertiwi 02 Ngringo. Skripsi thesis, Universitas Muhammadiyah Surakarta.

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Abstract

This study aims to: 1) To create and test the development of a mathematical logic game based on construct 2 for TK Pertiwi 02 Ngringo; 2) To analyze the feasibility of construct 2 based mathematical logic game for TK Pertiwi 02 Ngringo. The method used in this research is development research method. The results of the study are: 1) The educational game-based learning media developed is suitable for use by students, as evidenced by the value of the questionnaires filled in by media experts and material experts, which have an average value of 73 and 83, which means that educational game-based learning media can be accepted. by students; 2) The use of educational game-based learning media is able to influence the reactions of students who are very happy and enthusiastic when they hear when they are going to learn to use computer-based educational game-based learning media. This learning media is quite effective with the proof from the reactions of students.

Item Type: Karya ilmiah (Skripsi)
Uncontrolled Keywords: learning media, construct 2, mathematical logic.
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education > LB1501 Primary Education
Divisions: Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Teknik Informatika
Depositing User: IRFANDI TRI PAMUNGKAS
Date Deposited: 14 Aug 2021 02:32
Last Modified: 14 Aug 2021 02:32
URI: http://eprints.ums.ac.id/id/eprint/93226

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