Aplikasi Game Edukasi Tebak Gambar Dan Menyusun Kata Untuk Siswa TK Berbasis Android

Dwisaputro, Krisan Bagus and , Heru Supriyono, ST. MSc. PhD (2020) Aplikasi Game Edukasi Tebak Gambar Dan Menyusun Kata Untuk Siswa TK Berbasis Android. Skripsi thesis, Universitas Muhammadiyah Surakarta.

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Abstract

In the world of education, learning about arranging words and numbers is actually taught when children enter kindergarten.The material presented at Kindergarten Pertiwi 1 Blangu still uses the usual learning method that relies on wooden blocks as an introduction to be considered inadequate to create interest. student learning goes up. The learning ability of kindergarten students is very varied, some are dexterous in remembering every word and number, some are weak learning how to pronounce words and numbers due to the lack of interesting learning media for students. The purpose of this research is to make educational games about arranging words and numbers. Data collection was carried out at Kindergarten Pertiwi 1 and met with kindergarten teaching staff for interviews and observations. Making image assets in this study using Corel Draw 12 and Adobe Photoshop CS6 software. This educational game is made using Construct 2, then the results of the master file are exported into an apk bundle file. This word and number recognition educational game application has 2 features, a material menu containing 3 sub menus, and a hint menu containing instructions on how to use this game. Testing on the Blackbox shows all the features contained in this software can run as expected since the beginning of development and manufacture. The SUS test that has been carried out has obtained 83 results with the following conditions: a.) The level of user acceptance is in the acceptable category, b.) The grade level of the scale is in category B, and c.) The rating adjective is in the excellent category. Keywords: Android, Construct 2, Game edukasi, TK Pertiwi 1 Blangu.

Item Type: Karya ilmiah (Skripsi)
Uncontrolled Keywords: Android, Construct 2, Game edukasi, TK Pertiwi 1 Blangu.
Subjects: Q Science > QA Mathematics > QA76 Computer software
T Technology > T Technology (General)
Divisions: Fakultas Ilmu Komunikasi dan Informatika > Teknik Informatika
Depositing User: KRISAN BAGUS DWISAPUTRO
Date Deposited: 08 Nov 2020 11:47
Last Modified: 08 Nov 2020 11:47
URI: http://eprints.ums.ac.id/id/eprint/86795

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