Perancangan Media Pembelajaran Pemrograman Dasar Berbasis Game Edukasi

Setyaningsih, Dwiyanti and , Jan Wantoro, S.T.,M.Eng. (2019) Perancangan Media Pembelajaran Pemrograman Dasar Berbasis Game Edukasi. Skripsi thesis, Universitas Muhammadiyah Surakarta.

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Abstract

In this study carried out based on the results of the analysis of problems in SMK Harapan Kartasura school. This study aims to determine the results of the development of learning media based on educational games as well as to determine the feasibility of learning media that have been developed. In this study using the Research and Development (R&D) research method with the ADDIE development model, namely the analysis, design, development, and lamentation stages. The results obtained from the media expert test and material expert test have a high enough average that it can be concluded that the instructional media is feasible to use. In addition, the results obtained from students' data also experienced differences before using Meia after using the media. So it can be concluded that the learning media of basic programming based on educational games is feasible to be used and applied to students of class X TKJ and TEI SMK Harapan Kartasura.

Item Type: Karya ilmiah (Skripsi)
Uncontrolled Keywords: Media Pembelajaran, Pemrograman Dasar, Research and Development (R&D)
Subjects: L Education > L Education (General)
Q Science > QA Mathematics > QA76 Computer software
Divisions: Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Teknik Informatika
Depositing User: DWIYANTI SETYANINGSIH
Date Deposited: 27 Sep 2019 08:22
Last Modified: 27 Sep 2019 08:22
URI: http://eprints.ums.ac.id/id/eprint/77842

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